Mini Review: Sinless – A Cyberpunk Point-And-Click Adventure That’s Over Too Soon

Switch

The Switch most likely won’t be getting the cyberpunk game that everyone’s currently talking about (boo!), but that doesn’t necessarily mean that there are no examples of the genre available on the platform. Alongside titles such as Observer, Neo Cab and Astral Chain, Sinless is an interesting game that, while riddled with flaws, is nevertheless worth checking out if you’re a fan of the dystopian setting.

Taking place within a sprawling city, Sinless is a point-and-click adventure with aspects of the visual novel genre thrown in for good measure. You’ll spend most of your time scrutinising the environment around you for people and objects to interact with in order to advance the story. Its plot unfolds slowly and deliberately, but unfortunately doesn’t last very long. Even if you stop to interact with every possible point of interest in the game, you’ll likely be done with it in about 2 or 3 hours, tops.

Interacting with the city folk also brings with it some dialogue options for you to explore. A lot of these are simply there for the sake of it, and rarely offer any kind of meaningful impact to the plot, but we found ourselves chatting with as many people as we could regardless. The devs also use this opportunity to throw in some cheeky easter eggs and references to other examples of pop culture, with a particularly obvious nod towards Dark Souls early on.

Alongside the core gameplay, Sinless also features a couple of mini games accessed via the in-game inventory system. These are very rudimentary takes on classic games like Streets of Rage, and while they won’t hold your attention for more than a few minutes, the way they’re integrated into the game’s plot is impressive, and they certainly prove a welcome break from the usual point-and-click gameplay.

The first thing that will hit you when you start the game is the striking visuals. Sinless is undoubtedly a unique looking game, but not always in a good way. The scenes never quite look clear enough, and everything is either far too dark or too light, with multiple sources of obnoxious lens flare blurring your vision at frequent intervals. It certainly looks pretty enough, but for a game that requires you to investigate every nook and cranny, the visuals often get in the way of the gameplay.

The best way to experience Sinless is in handheld mode, with the game taking full advantage of the Switch’s touchscreen capabilities. You can, of course, also use the analogue stick to move a cursor around the screen, but this is incredibly slow and cumbersome. It’s a short game, and not a particularly polished experience, but Sinless is nevertheless a nice take on the cyberpunk genre that will intrigue you enough to see it through to the end.

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